Once Upon a Time in Desktoppywood

An Introduction into Non-Professional Modes of Digital Storytelling

Introduction

So you are an artist, a designer, a conceptual artist/designer, an artistic researcher/writer, a critical designer/curator or a student at a critical master department of an artsy conceptual design school, and you’re looking for a way to visualize your research in a way that is both critical and educative but also conceptually interesting, somewhat entertaining, and definitely aesthetically pleasing. Your video skills are too average to make your work match your refined video-taste, but you still kinda want to make a video... Join the club, you’re an amateur like us.

This is great. To be an amateur actually means to be a lover of something. An amateur filmmaker is a passionate maker not limited by rules and expectations, free to experiment and always eager to learn more.

Like us, you might have various video-ideas scribbled down in your notebook already. But meanwhile 300 hours of video are uploaded to YouTube every minute, and about 5 billion videos are watched on the platform every single day. Among its 1,300,000,000 users are many other aspiring videomakers, watching tutorials on how to edit videos, video essays about video essays, unboxing videos of video-equipment, and uploading their own amateur videos. And with the rise of short-form video platforms, a good video doesn’t even have to be longer than 10 seconds. We have no excuse & no time to lose!!

However, like us, you may also be feeling a growing screen fatigue: with this pandemic going on for EVER and all the Zooming and Netflixing and Instagramming every dang day, we’re getting a bit tired of screens. Do we really want to add to that pile of content? Is there any meaning left in moving pixels?

Challenge accepted. During this 3-day workshop we will learn ways to sophisticatedly put together Awesome Videos, while creatively using the possibilities and limits of our computer- and phone screens and taking the viewer experience into consideration.

Using found footage, screen recording and many other interface-based forms of video creation, stories can be told in interesting, entertaining, even poetic ways. We will use various methods found in desktop films, and look at multiple examples of these and other disruptive filmmaking examples. No need for studios, lighting or cameras; all we need is a laptop, a smartphone and an internet connection.

Schedule

Tuesday 13th December 2022
09:30 – 10:00 Introduction Presentation
10:00 – 10:30 10 Second Video Screening
10:30 – 11:00 Inspiration Session
11:00 – 11:15 Break
11:15 – 12:00 Wikispeedia Game
12:00 – 13:00 Lunch
13:00 – 13:30 How To Find Resources
13:30 – 14:00 Writing and Researching
14:00 – 15:15 30 Second Video Making
15:15 – 16:00 30 Second Premieres + Feedback
Wednesday 13th December 2022
10:00 – 10:30 2nd Assignment Introduction and Discussion
10:30 – 13:00 Assignment 2
13:00 – 14:00 Lunch
14:00 – 16:15 Assignment 2
16:15 – 17:00 Short presentations and feedback
Thursday 14th December 2022
10:00 – 10:30 Morning meeting
10:30 – 13:00 Working on videos
13:00 – 14:00 Lunch
14:00 – 15:30 Building up presentation
15:30 – 17:00 Viewing party and feedback

Assignments

  1. We ask that you bring in a 10 second video formulate either a statement or a question about it. Please put in this drive folder with the question/statement as it’s title.
  2. Wikispeedia Game
  3. TBA...
  4. TBA...
  5. TBA...

Watching

Reading

Tools

Screen Recording

Editing

Programming

Sound

Colophon

A workshop created for the MA Critical Inquiry Lab at the Design Academy Eindhoven by Emma Verhoeven and Benjamin Earl. With thanks to Saskia van Stein.